Health & Animal Care
Healthy animals train better, compete better, and live longer careers. Every horse and dog in Topline has a health score that changes daily based on care, workload, and luck. This guide explains how it all works.
How Health Works
Every horse has two core stats: Health (0–100) and Stress (0–100). Health reflects physical condition and directly affects training and show performance. Stress reflects mental and physical fatigue — left unchecked, it leads to burnout.
Both are updated every tick. Neglected preventive care causes health to decay gradually. Heavy training and competition builds stress. Good management keeps both in check.
Affects training efficiency and show performance. Falls below 50 and your horse can't compete. Falls below 25 and training stops entirely.
Builds from training and competition. Above 60 blocks show entry. Above 75 triggers burnout — a 30-game-day condition requiring rest to resolve.
You'll be notified when a service becomes overdue, when an injury occurs, and when your horse recovers. Check your notifications daily.
Health & Performance
Your horse's health score applies a multiplier to their show score. A healthy horse competes at full potential. A neglected one does not.
| 81–100 | Full performance |
| 61–80 | Full performance |
| 41–60 | 10% penalty |
| 21–40 | 25% penalty |
| 1–20 | 50% penalty |
| Below 50 health | Cannot enter shows |
| Below 25 health | Training blocked |
| 60+ stress | Cannot enter shows |
| 75+ stress | Burnout — 30 game day condition |
Preventive Care
Preventive care keeps your horse healthy and avoids penalties. Each service is due on a recurring schedule. You can perform care yourself from your horse's profile, or book through a player-owned business. Business bookings are processed on the next daily tick.
| Service | Due every | Grace period | Overdue penalty | Health cap if severely overdue |
|---|---|---|---|---|
| Farrier | 80 game days | 10 game days | −0.75 health/tick | 80 |
| Deworming | 90 game days | 30 game days | −0.5 health/tick | 85 |
| Dental | 180 game days | 30 game days | −0.5 health/tick | 85 |
| Vaccination | 365 game days | 30 game days | −0.5 health/tick | 85 |
| Wellness Exam | 730 game days | 30 game days | −0.5 health/tick | 85 |
Farrier is your most urgent task. It has the shortest grace period and the strictest health cap. A horse left unshod for too long will cap out at 80 health regardless of anything else you do until the care is performed.
Stress & Burnout
Stress accumulates through training and competition and decays naturally over time. A resting horse recovers twice as fast. If stress reaches 75, the horse burns out and enters a stressed condition that lasts 30 game days.
Stress drops by 2 points per tick during normal activity.
Mark your horse as resting and stress drops by 4 points per tick — twice the normal rate.
The stressed condition clears automatically once stress drops below 20 and 30 game days have passed. Therapy services shorten this significantly.
Injuries
Injuries occur randomly during the daily tick. Risk is higher when a horse has low health, overdue preventive care, or is very young or very old. There are three severity levels.
| Severity | Untreated recovery | Self-resolves? |
|---|---|---|
| Minor | 14 game days | Yes — resolves with rest |
| Moderate | 60 game days | No — vet treatment required |
| Severe | 180 game days | No — vet treatment required |
Possible injuries include tendon strains, ligament sprains, hoof abscesses, back spasms, muscle tears, bone bruises, joint inflammation, stress fractures, tendon ruptures, and severe fractures. An overdue farrier makes hoof abscesses more likely.
| Health below 40 | 2.5× injury risk |
| Overdue preventive care | 1.5× injury risk |
| Overdue farrier (additional) | 1.3× injury risk |
| Horse under 4 years old | 1.3× injury risk |
| Horse over 16 years old | 1.4× injury risk |
Veterinary Treatments
When your horse is injured or burned out, you can book treatment directly from their profile page or through a player-owned vet clinic. Treatments restore health immediately and reduce the recovery period.
Injury Treatments
| Treatment | Available for | Health restored | Recovery reduced |
|---|---|---|---|
| Basic Exam | Minor, Moderate | +5 | 10 game days |
| Specialist Visit | Moderate, Severe | +10 | 25 game days |
| Surgery | Severe only | +15 | 40 game days |
| Rest & Therapy | Minor, Moderate, Burnout | — | 8 game days + −20 stress |
Burnout Treatments
| Treatment | Stress reduced | Recovery reduced |
|---|---|---|
| Rest & Therapy | −20 | 8 game days |
| Behavioral Consultation | −35 | 15 game days |
Business Services
Player-owned vet clinics and farrier businesses offer services that often provide stronger outcomes than self-service care. Bookings are processed on the next daily tick — book the evening before if your horse needs care before a show.
Vet Clinic — Horse Services
| Service | Health | Recovery reduced | Stress reduced | Notes |
|---|---|---|---|---|
| Health check (basic) | +3 | — | — | |
| Injury assessment | +2 | 5 days | — | |
| Basic treatment | +8 | 10 days | — | |
| Advanced treatment | +15 | 25 days | — | |
| Specialist treatment | +20 | 40 days | — | |
| Competition check | +2 | — | −5 | |
| Emergency treatment | +18 | 30 days | −10 | |
| Vaccination | +3 | — | — | Resets vaccine due date |
| Deworming | +2 | — | — | Resets deworm due date |
| Wellness exam | +5 | — | — | Resets wellness due date |
| Dental | +3 | — | — | Resets dental due date |
| Rest & therapy | +3 | 8 days | −20 | |
| Behavioral consultation | +2 | 15 days | −35 |
Farrier Services
| Service | Health | Recovery reduced | Notes |
|---|---|---|---|
| Trim & shoe / Barefoot trim | +2 | — | Resets farrier due date |
| Corrective shoeing | +5 | 8 days | Resets farrier due date |
| Emergency farrier | +8 | 12 days | Resets farrier due date |
Foal Services
| Service | Health | Stress reduced | Notes |
|---|---|---|---|
| Foal wellness exam | +5 | −5 | |
| Foal vaccination | +3 | — | Resets vaccine due date |
| Wean support | +3 | −25 | |
| Imprint training | +2 | −15 | +2 conformation bonus |
| Foal nutrition consult | +4 | — | +1 conformation bonus |
Dog Health
Dogs have a single Health score (0–100) managed through four preventive care services. Unlike horses, dogs do not have a stress system or injury mechanic — keeping up with their care schedule is the primary management task.
| Service | Health Restored | Due every | Notes |
|---|---|---|---|
| Vaccination | +3 | 365 game days | Resets vaccine due date |
| Deworming | +2 | 90 game days | Resets deworm due date |
| Wellness Exam | +6 | 365 game days | Resets wellness due date |
| Grooming | +1 | 60 game days | Resets grooming due date |
Care is booked through a player-owned health business.
Tips
It's your most frequent horse task and has the tightest grace period. Missing it caps your horse at 80 health and increases hoof injury risk.
Stress decays twice as fast when your horse is resting. A rest day before a competition is always worth it if stress is climbing.
Moderate and severe injuries don't heal on their own. The sooner you treat them, the sooner your horse is back in work.
Business bookings are processed on the next daily tick. If you need care before a morning show, book the night before.
Dog grooming is due every 60 game days — more frequently than vaccination or wellness. It's easy to let slip.
A burned-out horse recovers after 30 game days once stress drops below 20. A Behavioral Consultation cuts that significantly if you're in a hurry.
